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        <title>Dragon Heist / Dungeon of the Mad Mage - wd</title>
        <description></description>
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        <title>Dragon Heist / Dungeon of the Mad Mage</title>
        <link>http://www.xlii.dk/Waterdeep/</link>
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        <dc:date>2025-01-08T20:13:22+00:00</dc:date>
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        <title>artificers</title>
        <link>http://www.xlii.dk/Waterdeep/doku.php?id=wd:artificers&amp;rev=1736367202&amp;do=diff</link>
        <description>Artificers in Waterdeep

Artificers are pretty new in Waterdeep. 

The specialized training of the artificer originated in Lantan and spread through the Church of Gond. The teachings have also become widespread among certain sects of Oghma and Deneir, especially the Archivist tradition. Conservative followers of</description>
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        <dc:date>2024-09-27T06:13:38+00:00</dc:date>
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        <title>banks</title>
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        <description>Banks

There are various banks and moneylenders in Waterdeep. 

Interest-rates

Most bank operate with a interest-concept called “on the gold standard”. 

This means that only full gold pieces in an account accrue interest. You can deposit silver and copper pieces, by no interest is accrued on them.</description>
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        <title>calendar</title>
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        <description>Calendar of Harptos

The Calendar of Harptos is the calendar used across most of Faerûn. It was created by the wizard Harptos of Kaalinth, although most people associate the word “Harptos” with the calendar. 

It is split into twelve months, each lasting three tendays (or thirty days). There are an additional five days that fall between months, bringing the total number of days in most years to 365.</description>
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        <dc:date>2024-01-14T16:38:16+00:00</dc:date>
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        <title>celebrations</title>
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        <description>City Celebrations

At many times of year, hardly a tenday can pass in Waterdeep without the staging of some rite, race, or rousing ceremony of civic pride. Here I briefly summarize the most widely celebrated events on the calendar, from the first of Hammer to the last of Nightal.</description>
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        <dc:date>2023-10-16T06:18:18+00:00</dc:date>
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        <title>citywatchguard</title>
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        <description>City Watch &amp; Guard

Waterdeep has both a standing army (the City Guard) and a police force (the City Watch). 

Though they often work together, the average Waterdhavian or visitor to the city will most often come into contact with Watch street patrols, and see the</description>
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        <title>coins</title>
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        <description>Coins

As should be expected of any city of standing, Waterdeep mints its own coins. All taxes, fines, and guild fees must be paid either in Waterdavian coin or the currency of any member settlement of the Lords&#039; Alliance. Though no law requires you to pay for goods or services in Waterdavian coin, the drudgery of weighing foreign currency and checking its purity prompts many retailers and operators of swift-exchange businesses-including drays and hire-coaches-not to accept anything but coins mi…</description>
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        <dc:date>2024-09-20T07:42:02+00:00</dc:date>
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        <title>dungeonofthemadmage</title>
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        <description>Adventure: Dungeon of the Mad Mage

General Info About Undermountain

Many years ago a wizard named Halaster Blackcloak constructed a mighty tower at the base of Mount Waterdeep. Underneath this tower he began construction of a massive dungeon using natural caverns, dwarven and drow settlements and digging creatures to create his magnum opus.</description>
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        <title>entering</title>
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        <description>Entering Waterdeep

Likely you have already arrived in Waterdeep and borne witness to some of its many wonders. But in case this pamphlet has found its way beneath your worthy eyes in anticipation of your visit, due to the commendable efforts of some friend or family member who loves you dearly, I shall explain briefly the circumstances of entry.</description>
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        <dc:date>2023-10-06T16:56:10+00:00</dc:date>
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        <title>guide</title>
        <link>http://www.xlii.dk/Waterdeep/doku.php?id=wd:guide&amp;rev=1696611370&amp;do=diff</link>
        <description>Waterdeep Player&#039;s Guide

The adventure takes place in Waterdeep. So, your character should have a desire to stay in Waterdeep. 

A lot of city-based skills are needed. Woods- and Mountian-based skills not so much.

There is a lot of investigation. And a lot of times, conflicts can be solved without (unnessesary) violence.</description>
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        <dc:date>2024-04-02T15:22:23+00:00</dc:date>
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        <title>guilds</title>
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        <description>Guilds and Guild Law

No aspect of life in Waterdeep goes untouched by at least one of its more than forty guilds. Virtually every profession has an associated guild, and there&#039;s hardly a citizen of the city who doesn&#039;t belong to one or more guilds, or doesn&#039;t work for someone who does. As a visitor to Waterdeep, you need to know this, lest you run afoul of</description>
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        <dc:date>2024-05-05T06:22:31+00:00</dc:date>
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        <title>lords</title>
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        <description>Lords of Waterdeep

The Lords of Waterdeep are the mysterious and predominantly anonymous ruling council of Waterdeep, having governed the city from the 11th century onwards.



They oversee the regional economy, maintaining security, performing diplomacy, and holds legal jurisdiction over the city and exerts their will over the surrounding lands for approximately 100 mi (160 km) beyond its walls.</description>
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        <title>start</title>
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        <description>Waterdeep info

Largest city on the Sword Coast. Proberly in the world.

Government

The city is governed by the Masked Lords, an anonymous group of representatives who are in turn led by the Open Lord of Waterdeep - Laeral Silverhand.

Economy

Economic activity in Waterdeep has been dominated by the city’s dozens of guilds for more than three centuries, and virtually all commerce flows through them.</description>
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        <title>statues</title>
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        <description>The Walking Statues

Over a century ago, just one of these eight behemoth statues stood visible at the northern foot of Mount Waterdeep, on a bluff called Gull Leap. Ninety feet tall, it resembled a bald human staring out to sea. Later events (discussed below) caused it to be transformed into the statue known today as the Sahuagin Humbled.</description>
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        <title>stemning</title>
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        <description>Intro text

On the Western shores of Faerûn lies the city of Waterdeep.  A place of business for many, opportunity for others, and called home by countless thousands but all know it as the City of Splendor. Its history is old; older than the noble families that rule in the upper</description>
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        <dc:date>2023-10-14T21:01:23+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>tax</title>
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        <description>Taxes and Fees

As established in the first year of the reign of the previous Open Lord, Dagult Neverember, Waterdeep collects a monthly tax from all who live within its official wards. The tax is 1 shard per person above the age of ten years, and is collected door-to-door by patrols of the City Guard on the last day of each month.</description>
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        <dc:date>2025-01-08T20:13:36+00:00</dc:date>
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        <title>temples</title>
        <link>http://www.xlii.dk/Waterdeep/doku.php?id=wd:temples&amp;rev=1736367216&amp;do=diff</link>
        <description>Major Temples

Major Temples of Waterdeep
 Deity or Deities  Temple Name  Location  All deities  Holyhands House  North Ward  All elven deities  Temple of the Seldarine  Castle Ward  Gond  House of Inspired Hands  Sea Ward  Helm  Helm&#039;s Hall  Southern Ward  Ilmater  Hospice of St. Laupsenn</description>
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        <dc:date>2024-09-23T06:10:21+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>wards</title>
        <link>http://www.xlii.dk/Waterdeep/doku.php?id=wd:wards&amp;rev=1727071821&amp;do=diff</link>
        <description>Wards





Hightown

From old stately manors to new palatial seaside villas, the northern wards of Waterdeep are the playgrounds of the city’s elite.

North Ward

On the northeastern portion of the city, North Ward is the home of the old nobility and their villas. The opulent villas of the nobles are statements to wealth and privilege, far removed from the hustle and bustle of the lower classes.</description>
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