Table of Contents
x - XP - Simplyfied
After starting on Dungeon of the Mad Mage (actually after finishing Dragon Heist in 26 - Downtime 2) we are no longer using Milestone Levelup.
Instead we will be using a simplyfied XP method: Number of Medium Encounters Completed by the Party.
- All XP is awarded to the Party, so that the entire Party levels up together.
- Completing encounter will get your Party XP.
- Trivial Encounters counts as 1/4 XP.
- Easy Encounters counts as 1/2 XP.
- Medium Encounter counts as 1 XP.
- Hard Encounter counts as 2 XP.
- Deadly Encounters counts as 3 XP.
- Up to and including level 9, your characters will need 18 XP to level up.
- From level 10 to level 20, your characters will need 11 XP to level up.
Sometimes completing a dungeonlevel and defeating all enemies will get you to the next level up. Sometimes two dungeonlevels will be required.
But since some parts of the dungeon-levels can be bypassed, you might sometimes need more than two dungeonlevel.
Solving social encounters will also get you XP - normally 1/2 or 1 XP, but as much as 3 XP. You do not need to murder hobo your way through every encounter in order to level up.
Encounter calculations
Encounter difficulty is based on the rules in the DMG.
This handy calculator makes it easer: https://kastark.co.uk/rpgs/encounter-calculator-5th/
XP awarded
Going to level 6
Need 18 XP to level up.
- Losser Mirklav i vindmøllen - Deadly: 3 XP
- Bugbears and Intellect devourers - Easy: 1/2 XP
- Shadowy duplicates of Jorn - Trivial: 1/4 XP
- Shadowy duplicates of Jorn and Gearhart's pot - Trivial: 1/4 XP
- Deformed Shadowy duplicates - Trivial: 1/4 XP
- Grells - Easy: 1/2 XP
- "Vampires" and Flesh Golem - Deadly: 3 XP
- Acid trap and Sahuagin Baron - Hard: 2 XP
- Manticores - Hard: 2 XP
- Troll - Easy: 1/2 XP
- Black Pudding - Easy: 1/4 XP
- Getting info about Heart - Medium: 1 XP
- Passing Bugbears without fight - Medium: 1 XP
- Goblins and Bugbears - Easy: 1/2 XP
- GRICK Grick Grick - Deadly: 3 XP
Current XP: 18 XP
–
Going to level 7
Need 18 XP to level up.
- Grick Grick Grick Grick Grick - Hard: 2 XP
- Escorting Kelim - Easy: 1/2 XP
- Specters - Medium: 1 XP
- Buying goblin guide - Easy: 1/2 XP
- Yek, bugbears and goblins - Hard: 2 XP
- 30x3 ft Gelatinous Cube - Trivial: 1/4 XP
- Drow spider-mutant, Bugbears, Thug and Intellect Devourers - Deadly+: 4 XP
- Otyugh - Easy: 1/2 XP
- Drow, Giant Spiders, Troglodytes - Deadly+: 4 XP
- Grimlocks and Quaggoths - Medium: 1 XP
- Flygtet fra sortelvere - 1/4 XP
Current XP: 18 XP
–
Going to level 8
Need 18 XP to level up.
- 46 - Roper og Shriekers - Hard: 2 XP
- 48 - Lots of Drow - Deadly+: 4 XP
- 49 - Drider, Phase Spider, Giant Spider and a bit of Wizard - Deadly: 3 XP
- 50 - Drow and spiders in temple - Hard: 2 XP
- 51 - Phase Spiders and Quaggoth - Hard: 2 XP
- 51 - Prisoners - Trivial: 1/4 XP
- 52 - 3 Grick - Easy: 1/2 XP
- 53 - Avoided Grimlocks - Trivial: 1/4 XP
- 53 - 2 Barlgura - Hard: 2 XP
- 54 - Xorn - Easy: 1/2 XP
- 55 - Drider Spellcaster - Easy: 1/2 XP
- 57 - Giant Spiders and Ettercap - Medium: 1 XP
Current XP: 18 XP
–
Going to level 9
Need 18 XP to level up.
- 58 - Sundeth - Medium: 1 XP
- 59 - Sea Hags, Giant Crabs, Gilled Grimlocks - Deadly: 3 XP
- 61 - Gargoyles - Easy 1/2 XP
- 62 - Piercers - Trivial: 1/4 XP
- 63 - Roper(s) - Easy: 1/2 XP
- 63 - Hook Horrors - Medium: 1 XP
- 64 - Troglodytes - Easy: 1/2 XP
- 67 - Aboleth og Chulls - Deadly: 3 XP
- 69 - 2 Ropers - Medium: 1 XP
- 70 - Drows, Driders and Giant Spiders - Deadly+: 4 XP
- 72 - Aboleth, Chulls, Drow Mage, Manfred - Deadly: 3 XP
Current XP: 20 3/4 XP (Excess lost because you are ahead of the dungeon. And got XP for the Aboleth twice.)
–
Going to level 10
Need 11 XP to level up.
- 73 - Carrion Crawler - Trivial: 1/4 XP
- 78 - Clocker and Duergars - Hard: 2 XP
- 79 - Fled from Duergars, Xorn and Cloakers - half of Deadly+ 2 XP
Current XP: 4 1/4 XP
Nævnt i
Links outside Wiki
Inspired by - “Putting the Chips Down” section: https://chaoticneutraldm.com/2020/02/14/dms-guide-to-undermountain-1-thru-3/
This says that Hard Encounter is not needed. As Deadly Encounter is worth double of Medium Encounter. Let's see is that is the case - if it is, then remove Hard, and dial Deadly down to 2 XP.
